The problem is that even menu navigation is marred by the technical issues that infect the entire game. The actual combat is much like we saw in Mario + Rabbids Kingdom Battle: turn-based, tactical elements with world traversal between encounters. If the story didn’t grab you, it’s not likely that the gameplay will land any better. But the flavor dialogue that pops up during combat and the extremely long cutscene conversations sapped so much of my time that this title felt like an interactive book rather than an actual video game.įamiliar strategy combat, right? GAMEPLAY – IT BREAKS, BADLY The story didn’t resonate with me, and that’s fine! But typically, if the writing bothered me in a game, I’d just turn my attention to the gameplay and hope that was strong enough to carry me through. I ultimately felt disappointed in the entire experience. The almost shock value that this title is going for just ends up feeling crass and juvenile, rather than an actual critique of the genre. The writing team seems to have gone for the most amount of jokes, regardless of quality.Įarly on in the title, I opened a chest to find a junk item that was literally called pornography. From The Rolling Stones references to constant scatological jokes, the comedy feels like the first draft of an abandoned Family Guy adaptation. Naheulbeuk falls into the latter category. Fire too loosely, and it seems like you’re going for easy laughs. Take the source material too seriously, and the jokes won’t be evident. The art of parody requires an extremely careful act of balance. I can understand the market for this type of humor, but with the amount of dialogue found in this title, it got old fast. Most sentences have some sort of swear word in them, and it seems like the writers were trying to scream, “Look! This makes fun of fantasy games!” Mostly, it’s tiring. The characters are foul-mouthed and grate against what you’d typically see in a fantasy setting. Hijinks ensue, and a lengthy adventure begins. In this game, the group is tasked with entering the mysterious Dungeon of Naheulbeuk and recovering a lost statuette. A parody of traditional Dungeons & Dragons games, much of the humor comes from the ineptitude of the main band of protagonists.Įach character in the party is referred to only as their archetype (The Ranger, The Elf, The Ogre, etc.), and they are all consistently poking fun at each other. ![]() Over the course of two decades, the property has been adapted to novels, a role-playing game, and a series of graphic novels, and now it makes its way to video games. ![]() ![]() The story of Naheulbeuk comes from John Lang’s French audio series, first created in 2001. 3) GRAPHICS/AUDIO – LOOKING GOOD STORY – SOPHOMORICALLY SIMPLE
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